搜索资源列表
ShadowMap
- OPENGL宝典上的教程源码,实现了多个3D物体绘制以及阴影,添加了相机控制,供新手学习使用-OPENGL source book on the course and achieve a number of 3D objects, as well as shadow mapping, add a camera control, for learning to use new
OBJShadow
- 根据Nehe阴影改写,可显示obj模型阴影-According to the shadow Nehe rewritten obj model can show the shadow of
Light
- 用opengl做的光照阴影效果,完整源码,值得学习!-Opengl do with the shadow of the effect of light, complete source code, it is worth learning!
Draw12
- openGl写的,立方体和布置添加阴影,适合初学者看,大家一起交流哈~-openGl written and arranged to add the shadow of the cube, suitable for beginners to read, share with everyone ha ~
yinying
- 这是一个关于阴影的程序,用的是OPENGL写的,感觉还不错。-This is a study on the shadow of the procedure, using OPENGL written, I feel pretty good.
OpenGL_Shade
- 用OpenGL和阴影体积法实现阴影 ?肙penGL和阴影体积法实现阴影-Using OpenGL and the realization of the shadow of the shadow volume method?肙penGL and the realization of the shadow of the shadow volume method
Raytracing
- 有关光线跟踪的实现,实现了反射,折射,阴影等几个较为简单的效果,附有实验报告-Ray Tracing on the realization of a reflection, refraction, shadows and other effects of a few relatively simple, with the experimental report
SphereWorld
- VC++控制台下的OpenGL程序,程序演示了如下特性:几何图元的颜色设置,阴影生成-VC++ console under the OpenGL procedures, procedures to demonstrate the following characteristics: geometric pixel color settings, the shadow generated
shadowDemo
- 基于openGL和VC++开发的三维场景,运用shadow volume技术实现场景中物体的动态阴影。-Based on openGL and VC++ to develop three-dimensional scenes, the use of technology shadow volume implementation of the dynamic scene shadow objects.
light
- openGL的3D光照和阴影实现示例,以3D人物为例。-openGL for 3D light and shadow sample implementation to 3D figures as an example.
11_WaveFlag
- 利用OpenGL实现阴影功能和特小功能,界面是Visual C-The realization of the shadow of the use of OpenGL functions and special small features, the interface is Visual C++
shader
- 利用opengl实现场景的阴影效果,效果不错。是用Shadow volume 的原理。-Use opengl scene shadows to achieve good results. Shadow volume is the principle.
Game2
- 基于opengl创建的一个地形系统,,其中包括实时阴影的实现和VRML数据的读取。-a terrain sysytem based on opengl,and implement the real time shadow effect using the shadow map.
DrawTree
- 使用opengl 进行画树的实现 有纹理贴图 光源阴影 -Use opengl to draw the tree shadows to achieve a light texture mapping
GameDesign
- openGL下的飞机小游戏,包含自动地图生成,阴影,天空体,碰撞检测等功能-aircraft under openGL games, including automatic map generation, shadows, sky, body, collision detection and other functions
ShadowVolume
- OpenGL,用于灯光,阴影观察用,平面投射,实时等.-OpenGL, for lighting, shadow effects observed, plane projection, real-time and so on.
ShadowMappingwithTodayOpenGLHardware
- Shadow Mapping with Today’s OpenGL Hardware. 使用现今的opengl硬件实现阴影贴图。 01年的资料,有点老。但是学习原理还是不错的。-Shadow Mapping with Today’s OpenGL Hardware CEDEC 2001 Tokyo, Japan Shadow Mapping with Today’s OpenGL Hardware CEDEC 2001 Tokyo, Japan
OpenGLGettingStarted
- 此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the s
OpenGLsuperbible
- OpenGL超级宝典第四版英文电子书,详细介绍了OpenGL的配置,纹理贴图,阴影,光照等。-OpenGL SuperBible Forth Edition Comprehensive Tutorial and Reference
Simple-shadow-volumes
- 简单的 阴影体光照实现,带骨骼动画模型,实时绘制-Simple realization of the shadow body of light, with model of skeletal animation, real-time rendering